Moeder, Master of the Ocean

Moeder, Master of the Ocean

Creature Guide

Bosses

Overview

Moeder, Master of the Ocean is one of the five Master AIs in the Genesis Simulation and serves as the aquatic boss of Genesis: Part 1. This massive, scale-plated eel-like creature rules over the ocean biome within the simulation. She is one of the smartest Master AIs, having managed to avoid deletion by the Corrupted Master Controller. As a Boss creature, Moeder cannot be tamed, ridden, or bred.

Dossier

Wild

Moeder is one of 5 Master AI within the Genesis Simulation and is one of (if not) the smartest of the 5 Master AI

Domesticated

Moeder cannot be tamed.

Behavior

  • Boss creature from Genesis: Part 1 simulation
  • Hides during the first phase and summons Eel Minions
  • Emerges to attack after all minions are defeated
  • Heals while hidden - kill minions quickly
  • Uses bite attacks and fires electric orbs
  • Alternates between minion phase and attack phase
  • At least 3 minion phases before she can be defeated
  • Creates underwater whirlpools during battle

Taming

Taming Method None
Favorite Food N/A
XP for Kill 0
KO Strategy Moeder is a Boss creature and cannot be tamed.
Food After Taming N/A

Drops

Moeder Flag Moeder Trophy

Habitat

Genesis: Part 1

Base Stats

Health 490000
Stamina 600
Food 12000
Weight 2000
Melee Damage 180
Torpor 5000

Notes

  • Released in v306.41 (February 2020) with Genesis: Part 1
  • One of 5 Master AIs in Genesis: Most intelligent
  • Immune to torpor
  • Cannot be tamed, ridden, or bred
  • Approximately 250 meters in length
  • Always spawns with the same color scheme (no color regions)
  • Eel Minions have boss health bars
  • Drops Moeder Flag and Moeder Trophy on defeat
  • Swim speed: 1600 (Gamma), 2000 (Beta), 2400 (Alpha)